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AI Insights · Timothy · April 2024

Top 5 Hidden Objects Games in Peru: Q1 2024 Performance

In Q1 2024, the top 5 Hidden Objects games in Peru exhibited varied performance metrics. This article provides a detailed look at weekly downloads, revenue, and active user trends.

Top 5 Hidden Objects Games in Peru: Q1 2024 Performance

During the first quarter of 2024, the top 5 Hidden Objects games on a unified platform in Peru showed diverse performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at their trends:

Find the Alien by MOONEE PUBLISHING LTD saw its weekly downloads peak mid-January with around 12.4K downloads. Despite a fluctuating trend, it maintained an average of 7.3K downloads per week. The game's weekly revenue spiked to approximately $29 in mid-February but remained negligible for most of the quarter. Weekly active users started strong at 17.3K and peaked in late January at 23.1K, eventually tapering off to around 16.1K by the end of March.

Hidden Objects - The Journey from SayGames Ltd experienced a decrease in weekly downloads from 15K at the start of January to about 3.6K by the end of March. Revenue showed minor fluctuations, peaking at around $65 in mid-January. The game’s weekly active users mirrored the download trend, starting at 7.6K and ending at 12.3K, with a notable peak of 14.5K in the second week of January.

Find the Alien 2, also from MOONEE PUBLISHING LTD, maintained a relatively stable download rate, averaging around 4.7K downloads per week. The game did not generate any revenue throughout the quarter. However, it had a robust active user base, starting at 81.2K and ending at 93.9K, with a peak of 92.8K in late January.

Find the Difference by liuzhen6699@gmail.com showed a declining trend in weekly downloads, starting at 6.7K and dropping to about 1.5K by the end of March. Active users also showed a downward trend, starting at 8.5K and ending at 7.8K, with minor peaks and troughs throughout the quarter.

Criminal Case from Pretty Simple exhibited consistent weekly downloads, averaging around 1.8K. The game’s weekly revenue fluctuated, peaking at $174 in mid-March. Active users started at 13.7K and showed a slight decline to 11K by the end of March, with minor fluctuations throughout the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024